A saiyan raised on planet earth, and the prince of all saiyans.
89
Cards
2
Relics
68
Mechanics
2
Events
1
Pets
3
Keywords
Card types
Rarity
When gaining Goku or Vegeta Ascension, gain 1 Saiyan Growth.
At 2 Stacks, Gain 1 Duo Ascension and remove this status.
Each stack earns a form for Goku ; SSJ1, SSJ3, SSJ4, God, Blue, Ultra Instinct.
Each stack earns a form for Vegeta ; SSJ1, SSJ2, SSJ4, God, Blue, Ultra Ego.
Each stack earns a form for Goku & Vegeta ; SSJ1s, SSJ3 & SSJ2, SSJ4s, Gods, Blues, Ultra Instinct & Ultra Ego.
Heal 6. Attacks Cost 1 Less. Gain 8 Block Every Turn. Counter All Blocked Attacks. Draw an extra card every turn.
Heal 6. Attacks Hit 1 Extra Time, and Cost 1 Less. Every card played grants 2 block. Draw an extra card every turn.
Heal 4. Attacks Cost 1 Less. Gain 5 Block Every Turn. Counter All Blocked Attacks. Draw an extra card every turn.
Heal 4. Attacks Hit 1 Extra Time, and Cost 1 Less. Every card played grants 1 block. Draw an extra card every turn.
Can no longer play anything but Skills. Prepare the Spirit Bomb!
Deal 1 Damage and Gain 1 Block.
Deal 2 More Damage and 2 More Block.
Deal 2 More Damage and 2 More Block.
Deal 3 More Damage and 3 More Block.
Deal 4 more Damage.
Deal 3 More Damage and 3 More Block
Deal 5 More Damage and 3 More Block.
Deal 4 More Damage and 4 More Block.
Deal 4 More Damage and 4 More Block.
Deal 5 More Damage and 5 More Block.
Deal 5 More Damage and 5 More Block.
Deal 5 More Damage and 5 More Block.
Deal 6 More Damage and 6 More Block.
Deal 6 More Damage and 6 More Block.
Deal 6 More Damage and 6 More Block.
Deal 7 More Damage and 7 More Block.
Deal 7 More Damage and 7 More Block. Gain 1 Max Energy. Gain 1 Dexterity when you take damage.
Deal 7 More Damage and 7 More Block. Gain 1 Max Energy. Gain 1 Strength when taking damage.
Max Energy +2. Deal Double Damage and Gain Double Block.
Take 10% Less Damage. Deal 5% Less Damage.
Deal 10% More Damage. Take 5% More Damage.
Cannot take damage or play any cards besides powers per stack. Remove 1 Stack per turn. When all stacks are removed, pick 3 cards from draw and discard each to add to hand.
Deal 15% More Damage. Take 10% Less Damage.
Can Only Play Vegeta Stance or General Cards. Draw 2 each turn.
Can Only Play Goku Stance or General Cards. Draw 2 each turn.
Instead of ending Duo Stance, drain 1 stack instead.
| Name | Type | Rarity | Cost | Text |
|---|---|---|---|---|
| Strike | Attack | Basic | 1 | Deal 6 damage. |
| Defend | Skill | Basic | 1 | Gain 5 Block. |
| Meteor Combination | Attack | Common | 1 | Deal {damage} damage {times} times. |
| Dirty Fireworks | Attack | Common | 1 | Deal {damage} damage. Execute if under 8 HP. |
| Rivals Final Kamehameha | Attack | Uncommon | 1 | Must Be In Duo Stance. Deal {damage} damage to all enemies. If you're in SSB, Stun The Enemy. |
| The First Super Saiyan | Power | Uncommon | 2 | At the start of your turn, Gain 1 Goku's Ascension if you're in Goku or Duo Stance. |
| I Too, Have Ascended | Power | Uncommon | 2 | At the start of your turn, Gain 1 Vegeta's Ascension if you're in Vegeta or Duo Stance. |
| Saiyan Rivals | Skill | Uncommon | 1 | Gain 1 of Goku and Vegeta Ascensions each. |
| I'll Carry On That Pride of Yours | Power | Rare | 2 | Vegeta cards are no longer playable. Gain 1 Saiyan Pride, Gain 3 Strength. |
| Good-Bye... Guys.. | Power | Rare | 2 | Goku cards are no longer playable. Gain 1 Saiyan Pride, Gain 3 Strength. |
| Time.. For The Spirit Bomb! | Skill | Uncommon | 2 | Goku cards can no longer be played while he charges the spirit bomb. Start with 1 Charge. Summon a 30 HP Spirit Bomb Goku. All allies gain Last Stand. |
| Final Flash! | Attack | Rare | 0 | Deal damage equal to 20x the Energy spent. |
| God Bind | Skill | Uncommon | 2 | Apply {piercingwail} Piercing Wail. |
| Blazing Finish | Attack | Uncommon | 2 | Deal {damage} damage. |
| YOU FOOL! | Attack | Uncommon | 1 | Deal {damage} Damage. if the enemy intends to attack, deal 17 more. |
| I'll Show You The Kaio-Ken! | Power | Uncommon | 1 | For 2 Turns ; Lose 1 HP at Start of Turn per stack, Deal 3+ Attack per stack. Remove 1 Stack at end of turn. Removed if you swap into Vegeta, but kept in Duo. |
| Trunks.. Bulma.. I Do This For You. | Skill | Rare | 1 | Knock out Kakarot, losing access to his cards, To give your Final Atonement. |
| And Yes. Even You, Kakarot. | Attack | Basic | 1 | Deal {damage} damage to all enemies, plus 13x the energy spent. Lose Vegeta, Swap back into Kakarot and gain the card 'I Knew It! I knew It Was You!' |
| The Power To Push Further | Power | Rare | 3 | At the start of your turn, Gain 1 Goku & Vegeta's Ascension. |
| Bio Android Brawl | Attack | Common | 2 | Deal {damage} Damage, Apply {vulnerable} Vulnerable. |
| Instant Transmission Kamehameha | Attack | Common | 2 | Deal {damage} Damage, Deal 6 More If Enemy Is Vulnerable. |
| Instant Transmission | Skill | Common | 1 | Gain {block} Block. Gain 1 Blur. |
| You Act Innocent But You're Deadly. | Power | Rare | 2 | At the start of turn, Gain 1 Energy and 1 Stack if you're Goku or Duo Stance. Gain 1 Weak if you're in Vegeta Stance. Goku cards deal 1 extra damage with every stack. |
| Wild Assault | Attack | Uncommon | 1 | Must Be In Duo Stance. Deal {damage} Damage {times} Times. If you're in SSJ4, Gain 2 Strength. |
| I Knew It! I knew It Was You! | Skill | Basic | 3 | Revive Vegeta, Regaining Access to his cards. |
| Goku's Defense | Skill | Basic | 1 | Gain {block} Block. |
| Vegeta's Offense | Attack | Basic | 1 | Deal {damage} damage. |
| This Is Our Fate! Our Battle! | Attack | Uncommon | 2 | If the enemy intends to Attack: Deal {damage} damage. Otherwise: Gain 1 Zenkai Boost |
| We Saiyans Have No Limits! | Skill | Rare | 1 | Double your damage this turn. |
| Here We Come! | Power | Uncommon | 2 | Every Time You Swap Between Goku and Vegeta, Draw 1 Card. Gain 1 Energy with the swap if you have none. |
| Guess We Got No Choice... | Power | Uncommon | 1 | Whenever you enter or start a turn in Duo Stance, Gain 1 Energy and Draw 1 Card. |
| IF I DONT WHO WILL? | Attack | Rare | 3 | Deal {damage} Damage. Execute if under 20% HP. |
| I've Been A Super Saiyan For Years. | Power | Rare | 2 | At the start of turn, Gain 1 Energy and 1 Stack if you're Vegeta or Duo Stance. Gain 1 Frail if you're in Goku Stance. Vegeta cards deal 1 extra damage and gain 1 extra block with every stack. |
| God Breaching Power | Power | Rare | 3 | Duo Stance is now permanent. You can no longer play cards that remove Goku or Vegeta. |
| We Have To Try! | Skill | Common | 0 | Enter Duo Stance |
| It's Ready! | Attack | Uncommon | 0 | Deal damage equal to 5x the energy spent. Scry 4 |
| Saiyan's Ki Blasts | Attack | Common | 1 | Deal {damage} damage 2 Times. Apply 2 Weak. |
| Saiyan's Assault | Skill | Common | 1 | Gain 5 Rage. |
| I Have No Use For You. | Attack | Common | 0 | Vegeta Stance ; Deal 5 Damage to a random ally. Gain {energy} Energy and 1 Saiyan Pride. |
| Who Are You Talking About!? | Skill | Common | 1 | Gain {block} Block, Gain {vigor} Vigor. |
| Tch. Damn It All! | Skill | Common | 2 | Vegeta Stance ; Give everyone {block} Block. |
| People of the Universe! | Skill | Rare | 2 | Goku Stance ; Raise your arms and prepare the Spirit Bomb! Vegeta will be unplayable, and you can only play skill cards until you throw the spirit bomb. All allies gain Last Stand for 5 turns. |
| Im The Proud Saiyan Prince! | Skill | Common | 2 | Gain {block} Block. Gain 1 Free Attack. |
| Battle Tendancy | Skill | Common | 1 | Draw 2 card(s). If you have 3 or less Zenkai Boost: Apply 1 Zenkai Boost to yourself. |
| Preparing For A Fight | Skill | Uncommon | 0 | Draw 1 card(s). Discard 1 card(s). |
| Namek's Savior | Attack | Common | 2 | Deal {damage} Damage to all enemies, Gain {block} Block. Apply 1 Weak to all enemies. |
| Great Ape Smash | Attack | Common | 3 | Deal {damage} damage to all enemies. Apply 1 Vulnerable. |
| Is That You... Kakarot..? | Skill | Rare | 2 | Gain {block} Block. If you have 1 Stack of Goku's Ascension, Block 4 More and Scry 3 |
| YOU'RE GOING TO PAY!!! | Attack | Uncommon | 2 | Deal {damage} Damage. If you have 1 Stack's of Vegeta's Ascension, deal 12 more and Gain 1 Zenkai Boost. |
| THIS IS ULTRA VEGETA 1! | Skill | Uncommon | 2 | Gain {block} Block. Gain {vigor} vigor. |
| Let's Keep Pushing! | Skill | Uncommon | 3 | Draw {draw}. Gain 2 Vigor. Scry 3. |
| Father-Son Kamehameha | Attack | Rare | 2 | If Goku is unavailable, this card can be played. Deal {damage} damage 4 times. Gain a zenkai boost if under 50% HP. |
| Heat Dome Attack | Attack | Rare | 2 | If Vegeta is unavailable, this card can be played. Deal {damage} damage. Scry 2 cards. Gain 1 Zenkai Boost if under 50% HP. |
| Vegeta's Losing Battle | Skill | Common | 1 | Gain {block} Block. Gain 1 Zenkai boost, up to 3. |
| Healing Pod | Skill | Rare | 1 | Gain 3 Regen (heal that much HP at the end of each turn, decreasing). Apply 2 Zenkai Boost to yourself. |
| Not This Time! | Skill | Uncommon | 2 | Gain {block} Block. Gain 1 Reflect. |
| I NEED YOUR POWER!!!! | Skill | Uncommon | 1 | Add Defeat Him Now! into everybody's hand, letting everyone spend energy to give Power to another! Power gives extra attack and energy. |
| It's Time To Fuse! | Power | Rare | 12 | Fuse Into a Super Fusion for 3 Turns. |
| The Strongest Fusion of All! | Power | Ancient | 11 | Fuse Into a Blue Fusion for 3 Turns. |
| This Just Isnt Us. | Power | Uncommon | 1 | Fusion cards are unplayable. Take 10% less damage. Gain 1 Saiyan Pride if you do not already have it. |
| This Is Our Full Power! | Skill | Rare | 1 | Double your energy. |
| Furious Fight | Attack | Common | 0 | Deal 2 damage. Gain 1 Block. Add a copy of this card to your discard pile. |
| Goku's Losing Battle | Skill | Common | 1 | Gain {block} Block. Gain 1 Zenkai boost, up to 3. |
| Training Time | Skill | Uncommon | 0 | Gain 1 Energy. |
| The Power Of A God | Attack | Uncommon | 0 | Deal {damage} damage if enemy intends to attack. |
| He Can't Fight Anymore! | Attack | Uncommon | 0 | Deal {damage} Damage. if you're in Kaio-Ken, stun the enemy. |
| KAIO-KEN TIMES 10! | Power | Rare | 1 | Kaio-Ken is not removed at start of turn, and gain 5 block every turn. Gain 10 Stacks of Kaio-Ken. |
| We Will Defeat You! | Power | Ancient | 9 | Fuse Into SSJ4 Gogeta for 3 Turns. |
| Galick Gun! | Attack | Uncommon | 1 | Deal damage equal to 8x attacks played this turn. |
| I am Super Vegeta! | Power | Uncommon | 2 | Whenever gaining Vegeta's Ascension, Gain 1 Strength. |
| Babidi's Control | Power | Uncommon | 1 | For 3 Turns ; Deal 20% More Damage. At the start of turn, Muddle All Card Costs, Gain 2 Doom, and Gain 1 Energy. Removed if Goku stance is entered. |
| You're In For A Treat | Skill | Uncommon | 0 | Gain 1 Energy if target has Vulnerable and/or Weak. Apply that debuff if they do not. |
| THIS NEXT LEVEL! | Power | Uncommon | 1 | When Gaining Goku's Ascensions, Apply 6 Piercing Wail. |
| We'll Play By Your Rules | Skill | Uncommon | 0 | Gain 1 Energy. Gain 1 Goku's Ascension if under 50% HP. |
| We'll Handle This | Skill | Uncommon | 1 | Enter Duo Stance for 2 turns. |
| The Desire For Battle | Power | Uncommon | 2 | Only In Duo Stance; When Gaining Goku or Vegeta Ascensions, Draw 1, Gain 1 Energy, Strength, and Dexterity. |
| I Won't Tolerate You Losing! | Skill | Rare | 0 | Gain 1 Demon Form. Gain Vegeta Ascensions equal to energy spent. |
| YOU'RE GONNA PAY! | Skill | Rare | 0 | Gain {duplication} Duplication. Gain Goku Ascensions equal to energy spent. |
| Kamehameha! | Attack | Common | 1 | Deal Damage equal to your block. If enemy attacks, gain an additional kaio-ken attack |
| Vegeta's Technique | Attack | Uncommon | 1 | Deal {damage} damage to all enemies |
| We're Born to Fight! | Skill | Common | 1 | Apply {vulnerable} Vulnerable & {weak} Weak to ALL enemies. |
| Eternal Rivals | Power | Uncommon | 2 | If you swapped between Goku and Vegeta this turn, they both gain 1 Ascension at end of turn. |
| I AM THE SUPER SAIYAN! SON GOKU! | Skill | Rare | 2 | Gain 1 Strength Every Turn. A random card will be enchanted with giving Goku's Ascension. |
| Do You Experience Fear? | Skill | Rare | 2 | Apply {debilitate} Debilitate. A random card will be enchanted with giving Vegeta's Ascension. |
| TOGETHER! | Attack | Ancient | 0 | Deal {damage} damage 2 Times. Gain 1 Saiyan Pride. |
| Finally! | Power | Ancient | 2 | Gain 1 Max Energy. Whenever you play an attack card, Swap between Goku and Vegeta. Whenever you swap, Deal 1 Damage to all Enemies. Can no longer enter Duo Stance. |
| We're Super Saiyans! | Power | Uncommon | 2 | Whenever you gain any Ascension, All Allies Gain 1 Saiyan Ascension. |
| Fuse With Me | Power | Rare | 9 | Prepare to fuse with an ally. |
| Saiyan Training | Skill | Uncommon | 3 | All allies gain your current stance. |
Published 9/6/2026